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Material Maker

Rodolphe Suescun2018-01-01
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Summary

Material Maker is a PBR procedural material editor as well as a texture painting tool based on the Godot Engine. As a procedural material authoring tool, it can be used to describe the textures that define a material by interconnecting basic nodes that generate, transform, filter or combine their input textures in a graph. As a texture painting tool, it provides a way to describe brushes using the same nodes, and paint directly on 3D models.

Key Ideas

Open source procedural PBR texture tool
Node-based material authoring with 200+ nodes
Exports for Godot, Unity & Unreal engines
Includes community library & painting tool

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