- Home
- Category: books
Category: books
gabrielgambetta.com
Computer Graphics from Scratch
Gabriel Gambetta2021-04-01
- • Introductory computer graphics algorithms
- • Focus on raytracing and rasterization
- • No external libraries, language-agnostic
alextardif.com
GPU Tracing Participating Media
Alex Tardif2026-03-15
- • HLSL implementation of PBRT participating media
- • Focus on global illumination, RGB-based
- • Optimization tips for volume rendering